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Arma 3 mechanized infantry
Arma 3 mechanized infantry










arma 3 mechanized infantry arma 3 mechanized infantry arma 3 mechanized infantry

You'll be ferried straight to the AO after the screen fades-to-black. Hop into the back of the truck or pickup whenever you're ready. Explosive rounds, grenades and rockets on the other hand are perfectly suited to the type of combat you'll be engaging in, so be sure to grab as many as you can fit into your backpack. Lastly, do not take anti-tank munitions as you will not be fighting enemy armour. Remember to factor your stamina bar into account though take too much stuff and your weapon sway/stamina recovery will be heavily penalised. If you still have one of the larger backpacks from the previous mission, don't forget that you can stow non-long barrelled firearms into the ruck which you can then swap to once you get into CQB. Since you won't get into CQB until the second half of the mission, it may be better to bring the Mk18 ABR with you or any other suitable kind of marksman rifle.ĭon't forget to grab a bipod and one of the suppressors as well to make Mavros stand out less in the middle of a firefight (with the added bonus that it'll increase your weapon's muzzle velocity). This mission will start off with a fair number of engagements that take place well beyond 200 metres, so a magnified optic is a must-have on your weapon. Grab whatever weapons and gear that you need from the crate next to Carras. They'll be waiting on the road just to the east of the parked IFVs. Meet with Rouvin Carras and his motorised infantry squad ( Hoplite). Once captured, the checkpoint and IDAP convoy must not be retaken by the enemy.The number of enemy troops must not exceed that of the allied attack force.The number of units on Mavros' and all allied squads must not drop below 4 units total.There are no new equipment choices to select from, however.

arma 3 mechanized infantry

Gear from the previous mission carries over into this one. Backpack: Backpack from previous mission.Equipment: Equipment from previous mission.Secondary weapon: Weapon from previous mission.Primary weapon: Weapon from previous mission.With the help of Sergeant James' team of British operatives, Mavros and the others must move quickly to clear the roads leading towards the mountain village. However, the people of Abdera have been cut off from these supplies by the AAF due to their support for the Loyalists. Humanitarian aid has begun to flow into both pro- AAF and pro- Loyalist settlements. The player controls Government Loyalist fighter Kael Mavros.












Arma 3 mechanized infantry