

These characters will have responsibilities much like the adults such as school, chores and social life. The game also adds more focus to children and adolescents. Whether that's a character in your own image or a role-play as someone completely different. Allowing you to make your character exactly how you want them to be.

Giving players the ability to customise their facial structure, style and personality more than ever before. The deaths below are listed in order of death type in BCON 130 (0 hunger, 1 electrocution, etc.Character creation has also been added to. This could be considered a bug or a feature. I am unsure how servos and plantsims would be affected by these, but I suspect they would be immune because they don't have enough motives to fall to fatal levels. Several death types count the number of motives below a certain level to see if the sim dies. Babies and toddlers are almost always immune and children frequently so. Some death types have age checks in addition to this and disallow sims younger than a certain age from dying.


Things might be different in earlier EPs. I used the Mansions & Gardens code which is the latest. Everything reported here is based on information taken directly from game code. I have researched every possible method of death in The Sims 2 to discover the facts and the fiction about how they occur. Now that I've meticulously analyzed love it seems only logical that I should look at death next.
